Disclaimer:
This example is derived from an example included in the RPC Programming Nutshell text. The code has been slightly modified to run with the new gnu c compiler and solaris.

There are two programs associated with this simple client-server example. The server program will look at the directory of the machine on which the server has been run. The client will ask the server for a directory and has been hardcoded to look on a specific server machine by default or will use one of the command line parameters to determine the name of the server.



            1. SERVER is launched to run on a specific machine
               In this case that machine is america3: e.g.
                  {america3:} server &
                  [2] 2695
                  {america3:}
            2. the CLIENT is run on another machine or the same 
               machine, supplying the name of a directory to be 
               retrieved (in this case ~dgame)
  
                  {america3:} client ~dgame
                     ...(list of the directory is printed)....
                  [2] - Exit 1            server
                  {america3:}

               The server in this case terminates after providing
               a single service.

                           OR
                  {america3:} client ~dgame servermachine
                     ...(list of the directory dgame on servermachine is printed)....
                  [2] - Exit 1            server
                  {america3:}

               This format allows the client to access a different server
               without recompiling the client.

               The server function remains the same and terminates after 
               providing a single service.


            3. Double Click the file below to get
               a copy of the source needed for compiling the server or client.

NOTE: Be Careful when compiling on other machines. This is set up to run
      on Solaris. 
      The BINARIES are compiled to run server on america3!
      If you run the server on another machine, RECOMPILE as stated below!
    
    In order to compile the server:

gcc -lnsl -lsocket -o server server.c readdir.c

    In order to compile the client:

gcc -lnsl -lsocket -o client client.c 




You can access the files and executables from a directory in my account:

~dgame/www/sockets

Press SHIFT and Click with your mouse to download a copy.

Filenames are